Tuesday, February 24, 2015

Acheron Revisited



The Nightmare Inside the Age Undreamed Of

By Dale E. Rippke

Over the space of four years back in the early 1930’s, Texan author Robert E. Howard crafted one of the most indelible characters to ever capture the attention of the pulp magazine reading public. This character was at various times a warrior, a thief, a pirate, a frontier scout, treasure hunter and all around adventurer. His name was Conan and he hailed from a misty place called Cimmeria during a forgotten prehistoric era that Howard dubbed the Hyborian Age. During that fertile four years, Howard fashioned twenty one tales of the redoubtable Cimmerian, ranging from short stories to an episodic novel. He sold seventeen of theses stories to Weird Tales magazine and saw most of them published prior his untimely suicide in 1936.
Although Howard crafted The Hyborian Age, a historical essay of Conan’s imaginary world prior to starting his new series, you could not make the case where the whole thing sprang fully-formed in his mind. Instead the pseudo-history evolved in a rather piece-meal manner as Howard colorfully filled in the forgotten past of his stories with whatever his imagination required to make them shine.
In 1934 Howard tried his hand at writing a novel featuring his Conan character for a British publishing house. It was called The Hour of the Dragon and was in some ways a mash-up of several earlier Conan stories. This novel featured a three thousand year old resurrected sorcerer named Xaltotun as Conan’s supernatural antagonist. Xaltotun was the most powerful mage in his time and before his death he lived in an amazing, shadow-haunted land called Acheron.
Acheron as a named historical entity only appears in The Hour of the Dragon. But in his previously written stories and in the Hyborian Age essay Howard eludes to the existence of a long-lost civilization thousands of years prior to Conan’s life. If one takes the position that this forgotten civilization is actually the remnants of Acheron and that the timeline that Howard laid out in his Hyborian Age essay changed substantially as he wrote the stories (The Tower of the Elephant uses the original timeline, while the very next story written, The Scarlet Citadel uses the revised timeline), then it is fairly simple to map out the history of Acheron.

The history of Acheron is tied to the history of Archaic Stygia. Archaic Stygia was the remnants of a forgotten Elder Earth civilization whose foundation predated the appearance of human beings. This prehuman civilization worshipped a demon-lord called the Great Serpent. Millennia passed and mankind flourished as the Elder Earth races began to wither and vanish. Sometime during the Thurian Age (the time of King Kull of Valusia) this demon-lord (who was now called Set) saw the writing on the wall decided to take human form and mate with the daughters of mankind, creating a hybrid race called the Children of Set that ruled over Thurian-era Stygia in a city named Luxor. The Children of Set were essentially human but the demonic taint of Set made them appear as giant snakes with human faces. Some time after this, the Great Cataclysm put an end to the Thurian Age.
Archaic Stygia managed to survive the world-wide disaster. They found that the disaster had left their shattered capital of Luxor in the midst of a hostile desert so they packed up and moved to a large fertile river valley to their west. The northward flowing river was called the Nilus and it emptied into a small salty inland sea. Archaic Stygia expanded along the sea’s coast, building their cyclopean cites along fresh water rivers that emptied into this salty mere. The citadels of Kuthchemes and Pteion were built during this period.
Even before the cataclysm the rulers of the land had evolved into a much more human–looking appearance and Howard now calls them the Giant-Kings. They still contain demonic taint of Set, though and this taint allows them to manipulate the forces of magic much easier than a normal human can. An era of sorcery and necromancy takes hold of the race and Archaic Stygia becomes a nation of blood and magic. One of their most notable magical creations is a fantastic flaming jewel called the Heart of Ahriman. This artifact was also given the ability to kill at a word, bring the dead back to life, and most importantly, the ability to dispel ANY sorcerous spell cast. Magic ruled the lives of everyone in Archaic Stygia.
Five hundred years later, a lesser cataclysm rearranged the face of their world, up lifting the lands to the east of the salty sea and causing it to drain westward to the ocean through an old river valley that was originally formed back in the Thurian Age by a western section of the Stagus River. The channel cut by this drainage in turn became the western leg of the Nilus River, and during this period was it was referred to as either the Nilus or Stagus before the river became more commonly known as the River Styx.
Once more the Archaic Stygians picked up the pieces and rebuilt their civilization. They expanded westward along the new river channel, building a new capital city named Luxor after their old Thurian Age capital. The nation eventually stretched all the way to the Western Ocean. The city of Khemi was founded at the mouth of the Styx and another round of massive stonework and pyramids was completed by the magic of the giants.
Khemi became the mercantile center of the archaic civilization. It sent ships north and south along the coast, only to find that while there was commerce to be had with the black lands of the south there was no one living in the north. The sailors of Khemi proceeded to establish an outpost at the mouth of a large northern river that they most likely called the River Acheron, but would in later days be called the Khorotas River.
For the next several hundred years the tall, Set-worshipping humans of the northern outpost explored and exploited the lands along the great river and discovered the moldering ruins of ancient Valusian cities, plundering them for their magic relicts. Eventually they ventured into the great tributary river that in Hyborian times would come to be called the Tybor (It could be argued that the colony considered the Tybor branch to be the main part of the River Acheron). In short order they probably discovered gold in the streams leading out of the mountain range that extended along the southern side of the Tybor valley. An investigation soon uncovered a great deal of wealth from the gold and gemstones discovered within the mountains. A number of villages sprung up along this part of the river to take advantage of the mineral discoveries and attracting a great number of citizens seeking their fortune. Before long the rapidly growing towns were banding together, and formed the backbone of Archaic Stygia’s first real colony. This colony became known as Acheron.
A thousand years after the Lesser Cataclysm, the Giant-Kings back along the Styx were living a life of idle, decadent splendor built on the subjugation of the area's nomadic tribes and blacks from the lands to its south. A cloud of dust on the eastern horizon was the first indication that their world was about to be turned upside down by a nomadic eastern race that Howard never names.
The first city of any importance to face the invading nomads was the citadel of Kuthchemes. The walled city, which up until this time had to never contend with anything larger than infrequent nomadic raids found itself facing a large disciplined army of invaders intent on its capitulation. The vastly under-defended city fell in short order. I believe that during this battle the nomads managed to capture the Heart of Ahriman from the dying Giant-Kings in the city. The capture of Kuthchemes gave them a base to accomplish the subjugation of the rest of the Styx valley cities.
The armed forces of the Giant-kings were hampered by mutiny from within of the subject humans that comprised it. Deprived of the Heart, its sorcerers were forced for the first time in millennia to depend on their own little used magical abilities. Its sorcerers were hindered by unseen forces conjured by the nomad’s wizard-priests, who in turn were able to use the Heart to dispel the magic of the giants. Refugees fleeing from the cities of the east tied up the resources of the remaining cities in knots. Treachery unwove the fabric of society as various noble houses made secret deals with the nomads to betray the rest of their number for a place in the succeeding order.
The archaic empire of the Giant-Kings rapidly dissolved in blood and flames. Refugee groups taking as much as they could carry fled the nation by ship for the sanctuary of Acheron's cities. One of the Giant-Kings by the name of Asura escaped to reside in Vendhya. The rest of the prehuman giants were killed as the nomadic invaders consolidated their gains. Howard was correct; the second-oldest race in the world was now effectively extinct.
The conquerors co-opted the Giant-King's culture and ritual and they almost immediately began to refer to themselves as Stygians. As promised, the treacherous noble houses of the Giant/human hybrids that aided the newly-minted Stygians were incorporated as promised into the upper tier of Stygian society. In time the Stygians came to realized that by intermarrying with the demon-tainted nobles they could gain genetic access to the hybrids innate magical abilities.
The destruction of their homeland caused the Acheron colony to become isolated and fairly insular. This did not last long. Somewhere far to the north, a new race of tall tawny-haired barbarians called the Hyborians had burst upon the scene. While most of the Hyborians were content at that time to remain in their homelands, a fairly sizable group split off from the main body and migrated far to the south. Eventually this early barbarian drift came across the colony of Set worshippers. The Hyborians agreed to spare by the colony in exchange for their knowledge of agriculture, metallurgy, and magic. The demon-tainted descendants of the Giant-Kings were absorbed intact and disappeared into the genetic mix of the Hyborians and ceased to exist as a separate race.
In much the same way that the nomads far to the south appropriated the culture of Archaic Stygia, the Hyborians swiftly adopted the technology, religion and culture of the absorbed colony. The first Hyborian nation of Acheron had begun.
In a break with their past, the men of Acheron built incredible cities of tall purple towers, instead of the cyclopean architecture that defined the Giant-Kings. Their capital and greatest city was built on the plains to the north of the River Acheron (Tybor) in what would become south-central Nemedia. They called it Python, and it was the apex of sorcerous knowledge. Although there were other cities in the empire, Howard never named bothered to name them.
Acheron’s population began spreading out until it encompassed much of the lands that would later be called Aquilonia, Nemedia, and Argos. It subjugated every race it came across (with the exception of the proto-Cimmerians) as slaves or sacrifices for their blood-magic. This was the earliest phase of what came to be thought of as the Nightmare Empire.
Far to the south during this time, the wizards of Stygia had been busy learning all they could from the surviving hybrid nobles about the magical abilities of the Heart of Ahriman. The Stygians also began to have bi-lateral commercial dealings with the land of Acheron, probably due to its worshipping of Set.
Acheron's slow expansion continued southward and eastward into relatively unpopulated lands. The Stygians had also been expanding into the uplands north of Shem and came to share an uneasy border with Acheron. To the east, the nation of Zamora had arisen from the labors of the Zhemri. All of this was going to change dramatically in a few hundred years.
Two hundred years or so after the founding of its capital city of Python, the ever-expanding empire encountered the first of an increasing flood of tall, tawny-haired Hyborians from the northern lands. The barbarian flood split itself on the nation of Acheron like a rock in a stream; some diverting southwestward and others southeastward.
The Hyborians quickly filled the lands to the west of Acheron, travelling as far south as the Western Ocean. Trapped as they were between the Picts to the west and the Acheronians to the east, the Hyborians had no real choice but to settle in the western areas of Acheron, where they became the choice targets of slave-raiders from out of the east.
The slow Hyborian drift along the eastern borders of Acheron continued south until the Stygians stopped them along a line of forts in Corinthia. Eventually, the pressure from succeeding drifts pushed the Hyborians into the Stygian uplands
Howard’s writings seem to imply that the Stygians resisted the Hyborian invasion into the uplands and slaughtered them by the thousands. Eventually the Acheronians allowed refugees of the three large Hyborians tribes to settle in the little populated regions southern regions of their nation as a buffer with the Stygians. There are indications that the nascent nations of Koth, Ophir, and Corinthia were formed at this time, although Acheron probably considered them nothing more than subject provinces.
It is also of interest to note that it is around this time that the Heart of Ahriman disappeared from Stygia and made its way to Acheron. Whether this occurred through theft or by a war between Stygia and Acheron is unclear. We do know that an Acheronian mage named Xaltotun came into possession of the Heart and used it to become the premier sorcerer in that turbulent land of wizards.
Did the wizard-priests of Acheron ever consider the Hyborian drifts to be a particularly immediate threat? I don't believe so. I don't think they ever really saw the other Hyborians as anything other than raw material to fuel their magic rituals and grease the infrastructure of their society. Plus, for all intents and purposes, the people of Acheron were Hyborians and these people were their kinsmen. The Hyborian drifts were seen as nothing more than a nuisance. The Hyborian situation in the east seemed to be pretty stable with the establishment of Koth, Ophir, and Corinthia. The Hyborian situation in the thinly settled western areas of Acheron was kept in check by slave-raids and the destruction of entire villages.
But to the Hyborian tribes subjugated by the Acheronians this matter was seen in a completely different light. Set worship was demonic in practice and the average person quailed at the thought of ending up as grist in a blood-soaked ritual. And Acheron seemed to have a stranglehold on religion that didn’t tolerate the worship of the Hyborian gods Bori and Mitra.

Which leads me to the most contentious part of this article. The Hyborian Age essay tells of a fifteen hundred year period between the founding of the Hyborian kingdoms and Conan’s life. Phoenix on the Sword also speaks of an event fifteen hundred years previously, when the Hyborians were freed from their subjugation from the tyranny of Set. It seems obvious that the two events are linked. But from the fourth Conan tale onward to the end of the series, the date of the founding of the Hyborian nations is set at three thousand years prior to Conan’s life. And Hour of the Dragon tells us of Set-worshipping Acheron and its destruction at the hands of the Hyborians. Both dates can’t be true, so to my rationale, Howard must have changed his mind about the timeline, and the fifteen hundred year events and the three thousand year events are describing the same exact moments in history. And that moment is the end of Acheron.

Three thousand years before Conan was born, in the regions to the west of Acheron, a man was born named Epemitreus and when he grew to manhood he became a priest of the Hyborian god Mitra (Xaltotun derisively describes him as a feathered shaman). This priest of Mitra discovered the key to the salvation of his people lay in a magical bauble called The Heart of Ahriman. So he contrived to steal it from where Xaltotun kept it hidden. Epemitreus learned that he could negate the magic of Acheron’s wizards with the aid of the Heart. He persuaded the western Hyborian tribes to unite into two (possibly more) great armies under the command of war-chiefs from the Aquilon and Nemed clans. Shortly thereafter these armies began to attack selected targets along Acheron’s western frontier, with Epemitreus using the Heart to negate all magic used against them. The west quickly dissolved into blood and chaos.
The Aquilon army bored into Acheron from the west, while the army of the Nemed clan attacked from primarily the north. Powerful mages sent to destroy the Hyborian armies were rendered ineffectual and destroyed by the power of the Heart. Acheron’s over-reliance on magic was proving to be its undoing.
In an effort to stabilize the war in the west, Acheron demanded that the subject kingdoms of Koth, Ophir and Corinthia send troops to help repel the invasion. The three kingdoms acquiesced and sent armies into Acheron to aid in its defense. Once there, the army led by Khossus V of Koth treacherously rebelled and attacked the Acheronian units in the east. The armies of Ophir and Corinthia followed suit and the eastern regions of Acheron were decimated.
Its magic largely ineffective and its subject armies in revolt, the empire of Acheron fell in flaming ruin. The army of the Aquilon destroyed the Khorotas and western Tybor River cities, finally joining with the army of Koth to destroy the major Acheronian port city on the Khorotas River estuary (their original Stygian outpost). The army of the Nemed burned and pillaged across the areas of Acheron east of the central mountains, surrounding and utterly destroying the capital of Python. They then swept southward until they ran into the army of Ophir near the Tybor River Pass. The combined Hyborian armies obliterated all of Acheron’s beautiful purple-towered cities, razing them to the bedrock.
Hundreds of years of racial hatred exploded across the length and width of Acheron. Extreme hatred of Set worship caused the Hyborians to put to the sword every single serpent worshipper they encountered. With the aid of better weapons, armor, and tactics, the men of Koth, Ophir , and Corinthia pushed southward and swiftly drove the Stygians from the fertile uplands to enlarge their kingdoms. A Stygian army sent to take back the region was defeated and chased back to Kuthchemes, which the Hyborians promptly sacked. The few surviving Set worshipping Acheronians fled to the hills, to Zamora or back to their original homeland in Stygia.
After the civil war concluded the Heart of Ahriman was placed into a cave near the site of the bloodiest battle of the war, and protected by demonic means. The cave was hidden by a temple dedicated to the Hyborian god Mitra built over the site. In time, the victorious Hyborians built Aquilonia’s capital city of Tarantia around the temple.
The great wizard Xaltotun survived the civil war and fled to Stygia, living in Khemi until jealous Stygian wizard-priests poisoned him. With its last demon-tainted son dead, the direct lineage of the Giant-Kings concluded. The Age of Acheron was over.



Saturday, December 10, 2011

Lord of Chaos

A timeline of Kane's adventures
Version 3.0

Disclaimer: the following is a probable timeline using the sources in the Kane saga by Karl Edward Wagner. The numbers on the left are Kane's age, except for the last seven, which are dates. Nothing in this chronology should be considered official, although I attempted to make it as accurate as possible. At the bottom of the list are the facts that I had to work with, along with a discussion of the 2.0, 2.1, and 3.0 updates.

Pre-zero
Oceans have receded, possible ice age, several ancient alien races living on Earth
Zero
God perfects the first man after many attempts, a Golden Age begins, Kane born
35
Kane rebels against God, kills his brother Abel, Kane is marked by God, Golden Age ends
36
God disperses mankind across the Earth
55
Carsultyal founded on the ruins of a prehuman city
80
Events of In the Wake of the Night, Kethrid rebuilds the Yhosal-Monyr
90
Kethrid begins the voyage of Yhosal-Monyr, collects the knowledge of Elder Races
92
Kane joins Kethrid on his voyage, Alorri-Zrokros compiles the "Book of the Elders"
125
Kethrid disappears on his final voyage
200
Kane reappears in Carsultyal, starts practicing sorcery
250
Carsultyal has become the greatest city of mankind's dawn
300
Events of Undertow, Kane has become the envy of Carsultyal's mages
325
Kane journeys to Hell and speaks with a Demonlord, presumably Sathonys
330
The spirit of discovery in Carsultyal begins to stagnate
375
Kane's sorcerous studies take off in alien directions
400
Amderin the mage begins to craft a set of sixteen muses in Carsultyal
425
Carsultyal's sorcerers drive Kane from the city, events of Two Suns Setting
475
Events of Bloodstone, Carsultyal is in decline
500
Kane begins practicing sorcery in the city of Ashertiri
510
Kane rules from the Obsidian Throne of Ashertiri
515
Kane extends the dominion of Ashertiri across vast regions of the Northern Continent
530
The sorcerers of Carsultyal attack and destroy the ill-fated empire of Ashertiri
535
The Halbros-Serrantho capital (the Old City) is visited by Kane
550
Halbros-Serrantho move their capital to Enseljos, the Old City is abandoned
650
Carsultyal has experienced a "strange fall" and is no longer inhabited
750
Kane is a crime-lord in Enseljos, events of The Dark Muse
751
Halbros-Serrantho begins the road to empire, annexing several neighboring realms
940
Kane begins practicing necromancy from a stronghold atop the Halbros Mountains
950
Kane consolidates his rule and begins demanding tribute from the countryside
965
Several expeditions attempt to unseat Kane, all fail
990
Kane uses his skills to aid Halbros-Serranthro in the Imperial Wars
1000
Halbros-Serrantro becomes known as the Serranthonian Empire
1040
Tiring of Kane's depravity, the combined forces of the Serranthonian Empire destroy Kane's citadel
1301
The rape and death of the maiden, Valdese, and the torture of Korjonos
1340
The Dualist Heresy begins in the northern Serranthonian Empire
1350
Kane stirs up civil unrest as an assassin, events of Sing a Last Song of Valdese
1360
The Serranthonian Empire descends into civil war, several provinces successfully declare their independence, including Chrosanthe
1415
King Janisavion of Chrosanthe is assassinated
1420
Chrosanthe is in the middle of a civil war, Kane is renown as an assassin there
1425
Events of Misericorde
1430
Consumed by civil war, the Serranthonian Empire falls, breaking up into hundreds of city-states
1435
Masale of Wesvetin decides to carve an empire, declares war on Lynortis
1437
After two years of bloody siege, Lynortis falls due to Kane's treachery
1440
The "Age of Shattered Empires" begins, the northern continents fall into barbarism
1452
Kane and Jeresen of Waldan put Roderic on his brother's throne
1467
Events of Lynortis Reprise
1468
Kane becomes a bandit in the Myceum Mountains
1470
Kane burns the Raven's Eyrie Inn, the Lartroxian Combine put a price on his head
1471
Kane's daughter, Klesst, is born, Ionor makes a pact with Sathonys, the Demonlord
1478
Events of Raven's Eyrie
1527
Kane is a general in Sandotneri
1530
Events of Dark Crusade
1532
Kane spends a year recovering from his ordeal in the Tower of Yslsl
1536
Events of Reflections for the Winter of My Soul
1564
Kane is wandering the Southern Lands
1565
Kane melds a number of pirate vessels into the Black Fleet in the isles south of Lartroxia
1570
Kane is such a success that he becomes known as Red Kane the Pirate Lord
1575
The Black Fleet is destroyed at Montes, Kane escapes
1576
The remnants of Kane's Black Fleet raid the coast of the Southern Kingdoms
1580
Kane is performing sorcerous experiments in the Myceum Mountains
1584
Kane is raiding caravans in the deserts of Lomarn
1585
Events of Cold Light
1600
Kane fights a towering demon with a broken sword
1624
Kane joins the army of Talyvion of Chrosanthe, rises to the rank of lieutenant
1625
Jasseartion takes his brother's throne in Chrosanthe, events of Mirage
1754
Kane travels to eastern Lartroxia, where his band of mercenaries enters service in the army of Andalar, Kane rises to general of Andalar's armies, events recounted in The Other One
1755
Kane is a general in the Lands east of the Myceum Mountains, gathers an army of one hundred thousand men and razes the city of Andalar
1774
Kane returns to Lartroxia South, discovers that the Lartroxian Combine has placed a price on his head
1775
Events of Darkness Weaves
1776
Kane returns to roam the Southern Lands
1855
Kane is a bandit leader in eastern Lartroxia, framing events presented in The Other One

Unknown Date
Using his accumulated knowledge and power, Kane learns to open the doorways between space and time, and to travel to alternate realities for a limited time
Unknown Date
On several journeys through space/time gateways, Kane first meets Elric of Melniboné and later Prince Corum Jhaelen Irsei. Around this time he begins to repair a damaged spaceship he has discovered.
Unknown Date
Kane learns the whereabouts of a supposedly undamaged spaceship transducer, events of The Gothic Touch
Unknown Date
Presumably using his rebuilt space ship, Kane makes his way to his Creator's abode and manages to kill him along with most of his minions.

1974 A.D.
The poem Midnight Sun, the Kane stories shift to a modern-day setting
1980 A.D.
Events in Lacunae, Kane begins accumulating wealth and power by the takeover of an illegal drug lab in New York's Soho district
1982 A.D.
Kane has risen in wealth and power as the owner of Kane,Ltd., based in New Orleans, events of Deep in the Depths of the Acme Warehouse
1985 A.D.
Kane learns to master the manipulation of real time, near time, and time time.
Aug 1987 A.D.
Kane is now the head of a powerful international corporation, and is in London for the Harmonic Convergence, events of At First Just Ghostly

Notes on the Timeline

Special note on the Version 2.0 Update:-Last year, when I first developed the timeline, I stated to my friends that I would change it only if I recieved proof that my timeline was wrong in any way. Last week, I recieved a copy of an article about Kane that Steve Trout wrote back in 1979. Attached to the article (and its timeline) was a letter from Karl Edward Wagner critiquing the article. While most of Wagner's letter talks about how the Kane stories are "free-standing" and not meant to be read in chronological order, he did provide a glimpse into how the stories are arranged:

"This is not to say that a chronological order does not exist - rather, that it's a far more complex pattern than most fans realize. The novels can be placed in order easily enough, again keeping in mind the gulfs of time and distance. Also, within the story collections (DEATH ANGEL'S SHADOW, NIGHT WINDS, and the projected SILVER DAGGER volume) the stories are arranged in chronological order; but again there is a gap of time - about a century in DAS, over a thousand years in NW and SD - so that the stories straddle the novels and the stories of the other collections. The stories are gathered to center on a mood or a theme, and not a specific connected period of events. Thus the novels would run IN THE WAKE OF THE NIGHT (still in progress), BLOODSTONE, DARK CRUSADE, DARKNESS WEAVES, with the stories scattered in between, from "Undertow" to "The Other One" - keeping in mind that the stories in each collection are in chronological order within that collection itself. Simple, isn't it?" K.E.W.

Well, yes and no. It meant I needed to move Raven's Eyrie forward to fit after the events of Lynortis Reprise. That was easy enough (although I noted on the Steve Trout timeline that he had it placed in the same order that I placed it; a pretty clear indication that the internal evidence of the story argued for a later placement). I moved The Other One to immediately in front of Darkness Weaves (it fits much better here than where I had it; I'm really happy about this one). I had to squeeze all of the events between Reflection for the Winter of My Soul and Mirage into a space of less than a century (I think I've got it into ninety years), which created a fairly drastic renumbering of the years of the events after Dark Crusade, not to mention a few before. All of this was fairly simple.

Unfortunately, there is one story that I could not reconcile with Wagner's chronology. Sing a Last Song of Valdese cannot be placed as the final chronological story in NIGHT WINDS. It has to take place before the events of Lynortis Reprise. Here's why. Reflection for the Winter of My Soul states that the Serranthonian Empire fell one hundred years prior to the story, and that Kane was in Lynortis when it fell a century earlier. Dark Crusade states that the Dualist Heresy that fanned the flames that brought down the Serranthonian Empire occurred several centuries prior to the story. Now Reflection for the Winter of My Soul takes place only five years after Dark Crusade so this means that the Dualist Heresy started at least one and possibly two hundred years before the Serranthonian Empire fell. Since in Sing a Last Song of Valdese the Dualist Heresy is well underway, it HAS to take place before the events of Lynortis Reprise(remember Kane was in Lynortis when the Serranthonian Empire fell, and Lynortis Reprise takes place thirty years later). A placement after Raven's Eyrie guts the timeline and makes it for all intents and purposes useless. This isn't to say that Wagner was wrong; he could have fixed the timing of the other stories to fit his chronology. Unfortunately he died before he saw fit to do this, so we are left with a chronology with an artifact in it. Whether this matters or not I will leave up to you.........

***

Update 2.1, May 1, 1999:-I received an email from Scott Wyatt (who worked on the bibliography for EXORCISMS AND ECSTASIES) and he was kind enough to relate to me that Karl Wagner did indeed know that Sing a Last Song of Valdese was out of order in NIGHT WINDS. It seems it was placed as the final story for artistic considerations. He also provided me with a much more logical reordering of the "modern-day" Kane stories, which I have adapted for this timeline. I should never have to change it again. Thank you, Scott!

***

Update 3.0, April 22, 2002:-After reading and re-reading the various Kane stories, I came to the conclusion that The Gothic Touch is not one of the modern tales. See my article "Rethinking The Gothic Touch" to see how I came to my conclusions.

***notes on the stories***

Bloodstone:-Kane is found to be 450-500 years old (Teres is 25, and she estimates that Kane was twenty years older than she was. He claimed to be over ten times that number in years, hence 450-500). The voyage of Kethrid was over 400 years before events in the story.

Reflection for the Winter of My Soul:-This story takes four years after the events of Dark Crusade. Kane spent one year recovering from Yslsl's Lair. The Serranthonian Empire fell one hundred years prior to the story. Kane was in Lynortis a century earlier, when the city fell.

Cold Light:-Kane was practicing sorcery in the Myceum Mountains 5 years prior to the story. 10 years previously Kane was a pirate attacking the Thovnosian Empire. The year prior was spent raiding caravans in Lomarn. The cities of Lartroxia seem to be independent city-states.

Mirage:-One year prior to the story, Kane was a lieutenant in the army of Talyvion of Chrosanthe. 200 years previously, Chrosanthe experienced a terrible civil war.

Dark Crusade:-The story takes place during the Age of Shattered Empires. The Dualist Heresy that fanned the flames that brought down the Serranthonian Empire occurred several centuries prior to the story. Kane was a general in Sandotneri one year previously. Ashertiri was destroyed a millenium prior to the story.

Undertow:-Kane is practicing magic at the height of Carsultyal's glory.

Two Suns Setting:-Kane has been alive "a few centuries." Mega-fauna (sabertooths, great sloths, cave bears, woolly mammoths) have been extinct for some time. Carsultyal has started into decline.

The Dark Muse:-The Old City was abandoned two hundred years before the story. Kane's familiarity with the city implies his having visited it before it became deserted. The mage Amderin sculpted the Dark Muse centuries ago during Carsultyal's declining years.

Raven's Eyrie:-Kane has been a bandit in the Myceum Mountains for the past ten years. He destroyed an inn and fathered Klesst 8 years prior to the story. Lartroxia's cities have combined into an alliance. Kane has talked to the Demonlord previously.

Lynortis Reprise:-The fall of Lynortis occurred thirty years prior to the story, placing it some 70 years prior to Reflections. 15 years before the story, Kane and Jeresen put Roderic on a throne.

Sing a Last Song of Valdese:-Kane aided the Serranthonian Empire in its imperial wars and his keep was destroyed "centuries ago". Valdese was raped and killed 49 years prior to the story. The Dualist Heresy is in full swing.

Darkness Weaves:-Kane claims to have only recently come into the Lartroxian Combine and has had some successes as a general in several campaigns to the east of the Combine (part of this is recounted in The Other One). The tale of Red Kane the Pirate Lord takes place two centuries prior to the story. Lynortis Reprise, Bloodstone, and the stories of Death Angel's Shadow all take place before Darkness Weaves. The book also has vignettes about Kane fighting a demon, as a necromancer, as king of a country, and killing his brother, Abel.

The Other One:-The story takes place in the eastern part of Lartroxia South, because of mention of jungles, veldts and Banyan trees. I placed the story as I did because Karl Wagner stated in a letter written in 1979 that this was the last of the short stories when placed in chronological order. It also fits in really well as occuring immediately preceding the events of Darkness Weaves.

Misericorde:-While the historical parts of the story suggest an early placement in the saga, the latter part sets the tale firmly at the time of the Southern Kingdoms, after the fall of the Serranthonian Empire. Kane also states that the stars have changed since he was born, which would seem to indicate a considerable period of time. The kingdom of Chrosanthe is in the midst of a lengthy civil war, quite possibly the one mentioned in Mirage.

In the Wake of the Night:- This story takes place shortly after the founding of Carsultyal.

The Midnight Sun:- This poem is the first of the 20th century stories. I dated it as 1974, the date it was first published.

The Gothic Touch:-It is difficult to date this story until you realize that Kane is carrying his Carsultyal Blade, can travel to parallel worlds through space and time, and is seeking a spaceship transducer. It is dated to shortly before Kane kills his Creator.

Lacunae:-A modern story that seems to take place before At First Just Ghostly because of Kane having just recently joining up with Blacklight, and still trying to perfect his special drug.

Deep in the Depths of the Acme Warehouse:-Not much to report about this story. Kane is a record producer in New Orleans. Blacklight makes an appearance.

At First Just Ghostly:-This story takes place in London during the Harmonic Convergence. Klesst, Blacklight, and the special drug all make appearances in this story. Full scale war with Sathonys. Fun stuff!

Special note on Ashertiri:-While it never states anywhere in the saga that Kane was the King of Ashertiri, several items make me assume so. First, in Dark Crusade, Kane digs into the ruins of Ashertiri, at the exact spot where he knew a fire elemental was imprisoned. Second, in Reflections, the bard sings a song pointed directly at Kane in the language of Ashertiri knowing full well that he will understand it. Third, there is the vignette in Darkness Weaves that shows Kane as a king on an obsidian throne shortly after the events of Bloodstone. Finally, Carsultyal destroyed Ashertiri when it attempted to create an empire on the Great Northern Continent. If that doesn't sound like something Kane would do, I don't know what does.

Copyright 1999-2012 Dale E Rippke
All rights reserved

Rethinking The Gothic Touch

By Dale E. Rippke
Caution! This essay contains spoilers about THE GOTHIC TOUCH

Of the entire Kane saga set out by its author, Karl Edward Wagner, the only really difficult tale to place is his final Kane story, THE GOTHIC TOUCH. The tale is a bit of a mixed bag; it reads like one of the old “heroic fantasy” Kane stories, yet contains elements of the more “modern” ones. The story is usually placed amid the modern Kane stories, but I intend to show that it doesn’t really belong there.


THE GOTHIC TOUCH is the story of how Kane manages to open a gateway between his world and the world of Elric of Melniboné. He enlists Elric and Moonglum’s help to recover a treasure that exist beneath a ruined castle. Of course, the treasure ends up being something entire different than what Elric expects.


There is one plot point that makes THE GOTHIC TOUCH appear to be one of the “ancient days” tales:

1. Kane’s appearance and weapons.


There are a number of plot points that make THE GOTHIC TOUCH appear to be a “modern” story:

1. Kane has the ability to travel between parallel worlds in space/time.

2. Kane is attempting to retrieve a transducer that helps to power a space ship.

3. Kane is carrying a nuclear weapon.

4. Kane is on the run and trying to escape from an unknown pursuer through time and space.

I intend to show how an examination of each of these points can lead to a very interesting conclusion.



Appearance and weapons.

Kane is described in the story as “clad in mail, leather breeks and high boots, and a flapping black cloak”. He is carrying a long sword made of odd-looking metal, which he claims was made in Carsultyal “long ago and far away”. This is pretty much how he is described in nearly all of the “ancient days” heroic fantasy stories.


Kane in the modern stories wears modern clothing (biker leathers and pin-striped suits). He doesn’t carry his sword in any of these stories, but does carry a cosmic ray laser in AT FIRST JUST GHOSTLY.


If a “modern” Kane changed into armor to fit in with the manner of dress on Elric’s world, then you would still have to ask why he went to all the trouble to enlist Elric’s help when he could have just brought his cosmic ray laser instead (after all, he brought a nuke). I am nearly positive that THE GOTHIC TOUCH takes place before the “modern” stories, but a long time after the “ancient” yarns. 



The ability to travel between parallel worlds in space/time.

In THE GOTHIC TOUCH, Kane is able to hold a gateway open for a very limited time at great effort. We are not positively told whether this ability is magical or some type of technology. There is at least one of the “ancient days” stories where the ability to interfere with time by magical means is inferred; MISERICORDE. Kane is promised the ability to travel between worlds by the Bloodstone entity in BLOODSTONE, although this would be accomplished through the application of its alien technology instead of magic. Whether it taught him how to do this is in question, although it certainly showed him that teleportation within the same world was possible.


The “modern” story LACUNAE showed that he had mastered the ability to teleport at will without apparent technology and in AT FIRST JUST GHOSTLY, Kane showed both the ability to teleport at will and to manipulate time in various fashions, all without any apparent technology (it is implied though, since his other weapons use some fantastic manners of tech). 


Kane’s ability to open a gateway in space/time between parallel worlds in THE GOTHIC TOUCH is one that he has acquired fairly recently (within several years of the beginning of the story). It is apparent that he has used it quite a bit since he claims that this is his second meeting with Elric (the first being sometime in Elric’s future) and that he has also had dealings with Corum. We get the impression that magic is involved, since Kane declares that opening a gate “is a feat any sorcerer could carry out”; Elric suspects that this is a lie. Kane also seems to need to mentally concentrate to keep the gateway open; this implies the mental discipline found in certain types of magic (to be fair, Kane does describe the process in tech terms like “trans-dimensional warp” and “losing time phase” while keeping the gate open).


Even if the ability to open a gateway seems inclined to be more magical than technological, it is probably a toss-up as to its placement amid the tales of Kane. I could literally place this story anywhere in the unknown history between the “ancient, magic-using” Kane and the “modern, tech-using” Kane.



The attempt to retrieve a transducer that helps to power a space ship.

This is actually one of the better arguments for an earlier than “modern” placement for this story. According to Wagner, Kane left his creator and came to earth in a flying saucer (according to LACUNAE it looked like the hubcap of a 1957 Chrysler 300C). THE GOTHIC TOUCH even states that the metal in Kane’s Carsultyal blade is made of melted-down starships. The unwritten novel IN THE WAKE OF THE NIGHT was supposed to chronicle Kane’s discovery of an elder-earth spacecraft during Kethrid’s voyages. In BLOODSTONE and in fantasy conventions around the country, Wagner always made the case that Kane’s primary motivation was to get off our Earth and attempt to return to his creator’s abode.

In the “modern” tale AT FIRST JUST GHOSTLY it is obvious Kane has been off-planet. First of all, he claims he has already killed his creator (who lives off-planet). Also, he has a cosmic ray laser that is powered by two black holes locked in an antimatter matrix. Just where are you going to find the technology to make a weapon like that on Earth?


The thrust of THE GOTHIC TOUCH has Kane attempting to retrieve a crashed starship’s transducer from Elric’s world and time. This implies that Kane has a need for it; that he has already obtained an undamaged spaceship to attach it to. This would place THE GOTHIC TOUCH between the “looking-for-a-way-off-planet” Kane of the “ancient” stories and the Kane of the “modern” stories who has already gotten off Earth and killed his Creator.

The appearance of the nuclear weapon.

This would seem to place THE GOTHIC TOUCH firmly amid the “modern” tales. Suitcase nukes are a pretty recent weapon here on Earth. So why is this not the case here?


Because there is evidence that Kane utilized nuclear weapons prior to the modern stories. In LACUNAE (the first of the “modern” tales, chronologically) Kane mentions that he used to build atomic bombs, and that they are overrated. When did he do this? He hadn’t been in our “modern” time very long, as he was just beginning to establish himself in our world by creating designer drugs. If he learned enough about atomic bombs to be able to build one, then this almost certainly had to have occurred before he appears in our “modern” era. His knowledge came from someone else. This isn’t as crazy as it sounds…


The text of THE GOTHIC TOUCH makes it clear that the nuclear bomb Kane carries has been stolen from someone else. Someone who is able to follow him through space/time to retrieve it. Since the people of our “modern” era don’t have the ability to pursue someone across time and space, the weapon cannot be from our world. This also means THE GOTHIC TOUCH does not have to be placed within the context of the “modern” tales. 



Kane being on the run and trying to escape from an unknown pursuer through time and space.

In THE GOTHIC TOUCH, Kane is being pursued by “certain forces who wish me no good”. These forces, like Kane, have the ability to travel across time and space. They are intent on stopping him from using the nuclear weapon he carries. Kane plans to use the nuke to seal the gateway between worlds, so his pursuers can’t follow him anymore. So who are these “certain forces”?


Well I find it hard to believe that Kane would be on the run from any group of humans, no matter how technologically advanced they were. The Kane described in THE GOTHIC TOUCH is so strong and deadly that it would take a pretty large group to take him down. His desperation to close the gate permanently seems to indicate someone or something bigger and badder is after him.


This really only leaves three possible groups that would be consistent with Wagner’s saga of Kane: Extraterrestrials, the evil forces of the Demonlords, or the good forces of the Creator.


The Earth prior to the advent of man was inhabited by a variety of extraterrestrial visitors, such as the Brvenn, Tuhchiso, Scylredi, and Krelran. For the most part these alien colonists were either gone or degenerate by Kane’s age. And I think we can pretty much discount visiting Extraterrestrials, since THE GOTHIC TOUCH implies that Kane is only able to open gateways between parallel versions of our world and no mention is made of contact with anyone from Outer Space yet.


I also think we can rule out the forces of the Demonlords. Even in the “modern” tale AT FIRST JUST GHOSTLY, when the source of Kane’s power is literally astronomical, the forces of darkness live by a sort of “You don’t mess with us and we won’t mess with you” philosophy, until Kane marks Cody Lennox as his own minion. The Demonlords live to spread Chaos and Kane is really only a human who does just that. For most of the “ancient days” series the Demonlords and Kane have had a sort of alliance against his creator.


That leaves the “Good” forces of Kane’s Creator to consider. Several things make me feel that these are those “certain forces who wish me no good”. First of all, the Angelic minions of the Creator seem to keep Kane under observation (this is what chapter 5 of DARKNESS WEAVES is about). Secondly, they are no fools; they have to realize that if Kane completes his spaceship, he could cause major trouble for them. And lastly, if you don’t think Angelic forces would wield nuclear weapons, then you don’t remember the destruction of Sodom and Gomorrah by an angel wielding “fire and brimstone”. 


There is one final clue about who this force might be that I would like to touch on. Wagner wrote that Kane was being pursued by “certain forces who wish me no good”. I find this an intriguing use of the language. Why did he use the term “wish me no good”? “Wish me no good” doesn’t equate with wishing someone evil or even harm. It’s sort of a neutral phrase. I equate it with the withholding of good intentions. The Demonlords certainly wouldn’t be able to withhold good intentions and to Extraterrestrials the term would probably be meaningless. If this is the case than it could be a clue pointing toward the Angelic forces of good being those “certain forces who wish me no good”. Of course, I could be reading something into the story that really isn’t there. But it is pretty interesting…



In Conclusion

I think it’s only fair to acknowledge the overriding story arc to the Kane saga was Wagner’s insistence that Kane was finally able get off planet to kill his creator. How he accomplished this must have been pretty spectacular since AT FIRST JUST GHOSTLY claims that he not only killed God, but destroyed ALL of the forces of good. Kane annihilated Heaven! It certainly makes for the greatest untold story in the Kane series.


THE GOTHIC TOUCH shouldn’t be considered a “modern day” story, because it never was one. It was the setup story leading to the tale of how Kane was finally able to kill his creator. It all fits; Kane on the run with a nuclear bomb he stole from the angels, managing to elude them long enough to recover the one part he needed to make his spaceship fly, and then setting off the bomb so they couldn’t follow him as he planned his mission to kill God. 


I told you this was going to go someplace interesting…

Rethinking the Gothic Touch essay Copyright 2002-2012 by Dale E Rippke

All rights reserved